GAME

26
26
26
PG-13

.hack//Sign

A young wavemaster, only known by the alias of Tsukasa, wakes up in an MMORPG called The World, with slight amnesia. He does not know what he has previously done before he woke up. In The World, the Crimson Knights suspects him of being a hacker, as he was seen accompanying a tweaked character in the form of a cat. Unable to log out from the game, he wanders around looking for answers, avoiding the knights and other players he meets along the way. As Tsukasa explores The World, he stumbles upon a magical item that takes the form of a "guardian," which promises him protection from all harm. Subaru, the leader of the Crimson Knights, along with several other players who became acquainted with Tsukasa, set out to investigate why Tsukasa is unable to log out, and attempt to get to the bottom of the problem before it gets out of hand. [Written by MAL Rewrite]
TV Spring 2002 6.94
26
26
26
PG-13

Battle Doll Angelic Layer

12-year-old Misaki Suzuhara has just gotten involved in Angelic Layer, a battling game using electronic dolls called angels. Even as a newbie, Misaki shows advanced skills as she meets new friends and enters Angelic Layer tournaments to fight the greatest Angelic Layer champions of the nation.
TV Spring 2001 7.25
75
PG-13

Hikaru no Go

While searching through his grandfather's attic, Hikaru Shindou stumbles upon an old go board. Touching it, he is greeted by a mysterious voice, and soon after falls unconscious. When he regains his senses, he discovers that the voice is still present and belongs to Fujiwara no Sai, the spirit of an ancient go expert. A go instructor for the Japanese Emperor in the Heian Era, Sai's passion for the game transcends time and space, allowing him to continue playing his beloved game as a ghostly entity. Sai's ultimate goal is to master a divine go technique that no player has achieved so far, and he seeks to accomplish this by playing the board game through Hikaru. Despite having no interest in board games, Hikaru reluctantly agrees to play, executing moves as instructed by Sai. However, when he encounters the young go prodigy Akira Touya, a passion for the game is slowly ignited within him. Inspired by his newfound rival, Hikaru's journey into the world of go is just beginning. [Written by MAL Rewrite]
TV Fall 2001 8.07
10
10
12
PG-13

.hack//Legend of The Twilight

Winning the legendary characters "Kite" and "Black Rose" from an event held by the creators of the MMORPG "The World," Shugo and his twin sister Rena step into "The World." Together, they complete events and quests, along with their new friends Ouka, Mirelle, Hotaru, and Sanjuro. Soon after, mysterious monsters appear, and death by these monsters causes players to slip into a coma in the real world. Only Shugo and Rena can solve this problem, but why are they being targeted, and what secrets is the game hiding? [Written by MAL Rewrite]
TV Winter 2003 6.55
PG-13
4
6.58

.hack//Liminality

Ova Fall 2002
R+
13
13
13
6.97

Gantz

TV Spring 2004
R+
13
13
13
7.01

Gantz: Second Stage

TV Summer 2004
R+
1
6.08

.hack//Gift

Ova Fall 2003
PG-13
224
7.51

Yu-Gi-Oh!

TV Spring 2000
PG-13
180
180
180
7.22

Yu-Gi-Oh! GX

TV Fall 2004
PG-13
27
27
7.25

Yu☆Gi☆Oh!

TV Spring 1998
PG-13
1
1
7.92
R-17+
26
26
7.92

Akagi

TV Fall 2005
PG-13
26
6.85

.hack//Roots

TV Spring 2006
PG-13
1
1
1
6.5

.hack//Intermezzo

Ona Fall 2003
PG-13
1
1
1
6.62

.hack//Unison

Ona Fall 2003
PG-13
4
4
4
5.3

Arcade Gamer Fubuki

Ova Fall 2002
PG-13
2
26
5.85

Duel Masters

TV Fall 2002
PG-13
56
6.91

MegaMan NT Warrior

TV Spring 2002
PG
55
55
7.09
PG-13
12
5.87
PG-13
1
1
6.59

Yu-Gi-Oh!: The Movie

Movie Fall 2004
PG-13
1
1
6.87

Yu☆Gi☆Oh! (Movie)

Movie Fall 1999
PG
51
7.14
PG
37
51
7.06
PG
25
7.04

Rockman.EXE Beast

TV Fall 2005